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Tuesday, February 14, 2012

Anomaly: Warzone Earth HD Review

Anomaly: Warzone Earth is tower offense. Originally released on PC and Mac, adapted for touchscreens on iOS, Android gamers can now enjoy tower offense on their tablets. Players control the invading armies traveling along paths with fixed defenses. The basic goal is to take out defenses, collecting money along paths, and deploying counter-measures to divert fire and to heal the units. Players create paths for the units to travel on, though these can be adjusted mid-game to create looping paths, or to change strategy. Levels generally involve reaching the end unscathed, though some involve destroying a certain number of units, or ensuring the safety of escorted units.

Visually, the game is impressive. It’s chock-full of detail, and the game lost no visual fidelity in the transition. For a game that takes place in the Middle East, it is surprisingly colorful – it would have been easy for the game to just use many shades of brown, but there are plenty of splashes of color sprinkled throughout. The game is still refreshing to play, because there are just so many tower defense games out there; having this reversal of it is great to have.
The game is still rather busy visually; it can be very easy to lose track of units’ health, and letting them not die can be a challenge. Path creation is still rather tricky; it can be difficult to figure out where an inadvertent loop begins; perhaps a red arrow where loops begin and end would help?
The impressive thing is, this port feels just like the iPad version did – the game is incredibly smooth and has no gameplay differences with its iOS original. The original port was done in 2 weeks; it would be hard to tell just by playing this. This is a definite must-have for tablets, though phones are also supported. Anomaly: Warzone Earth is a must-have strategy game.

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